tag:blogger.com,1999:blog-45446053180414107972024-03-12T19:14:24.509-05:00The Vorpal ChainswordTalking about movies, D&D, miniatures, and boardgames.Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.comBlogger265125tag:blogger.com,1999:blog-4544605318041410797.post-48452709232021020342019-05-16T07:00:00.000-05:002019-05-17T16:19:34.219-05:00The Dark Tower Returns!<div dir="ltr" style="line-height: 1.295; margin-bottom: 8pt; margin-top: 0pt;">
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<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">Wow!
You’ve done it! The Kickstarter Campaign for Return to Ravingspire has come to
a close and its been a great success! Thank you for all your support of Vorpal
Chainsword Games and Ravingspire. We truly appreciate it! </span><br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;"><br /></span>
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</span><br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">So
what’s next? We’ll immediately start getting all the wooden book boxes crafted
so they’ll be ready when the rest of the printed materials arrive. Soon you’ll
be getting a backer survey to give us your preferred mailing address so we can
get these shipped out to you when they are ready. Of course if anything weird
comes up (i.e. moving, etc) don’t hesitate to contact me here on Kickstarter.</span><br />
<br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">And
one more thing. We discussed it, crunched the numbers, and we’ve all agreed to
go ahead and put up the rest of the mould cost ourselves to get engraved dice
into the game! We want this game to be one of the coolest on your shelf, and if
ponying up a little more out of our own pockets will get it done, then that’s
what we’re gonna do. Each character’s name and the symbol on every face will be
engraved and painted. This game will really now stand apart, and we have all of
you to thank! Thank you!</span><br />
<div class="separator" style="clear: both; text-align: center;">
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</span><br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">If
you want to discuss more Ravingspire outside of Kickstarter, then know that we
have a Ravingspire </span><a href="https://www.facebook.com/ravingspire/?ref=bookmarks" style="text-decoration: none;"><span style="color: #1155cc; font-family: "arial" , sans-serif; font-size: 11.0pt;">Facebook </span></a><span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">page as
well as a Ravingspire section on the </span><a href="http://vorpalchainswordgames.com/index.html" style="text-decoration: none;"><span style="color: #1155cc; font-family: "arial" , sans-serif; font-size: 11.0pt;">Vorpal Chainsword Games
website</span></a><span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">, you can find me at my blog on </span><a href="http://vorpalchainsword.com/" style="text-decoration: none;"><span style="color: #1155cc; font-family: "arial" , sans-serif; font-size: 11.0pt;">vorpalchainsword.com</span></a><span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;"> and </span><a href="http://vorpalchainsword.blogspot.com/" style="text-decoration: none;"><span style="color: #1155cc; font-family: "arial" , sans-serif; font-size: 11.0pt;">vorpalchainsword.blogspot.com</span></a><span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">, and of
course on </span><a href="https://boardgamegeek.com/boardgame/278320/return-ravingspire" style="text-decoration: none;"><span style="color: #1155cc; font-family: "arial" , sans-serif; font-size: 11.0pt;">Boardgamegeek.com</span></a><span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">. Finally,
you can always reach us here on Kickstarter. </span><br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;">We’re
greatly looking forward to you exploring the Tower of Madness (and its various
dimensions) yourselves!</span><br />
<br />
<br />
<span style="color: black; font-family: "arial" , sans-serif; font-size: 11.0pt;"><br />
</span></div>
Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-36529534478026142732019-05-14T11:55:00.003-05:002019-05-14T11:56:46.117-05:00Final 48 Hours and smashing through Stretch Goals!<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-n7NUOM4zzSo/XNrydjYYrZI/AAAAAAAALYs/CKe3ugYTH2MIQyQX4V2QrFUoqrxS1YlrQCLcBGAs/s1600/Kickstarter%2BFrame_17500%2BUnlocked.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="961" data-original-width="1600" height="384" src="https://1.bp.blogspot.com/-n7NUOM4zzSo/XNrydjYYrZI/AAAAAAAALYs/CKe3ugYTH2MIQyQX4V2QrFUoqrxS1YlrQCLcBGAs/s640/Kickstarter%2BFrame_17500%2BUnlocked.png" width="640" /></a></div>
We’re down to the last 48 hours in the campaign, and closer than ever
to unlocking even more Tower Adventures and the Engraved Dice! I’m
really looking forward to getting these out to our backers before the end of the
year. I know that there are some
mega-huge monster-smashing boardgame kickstarters out there these days,
and the fact that some folks took some time out to support us and
our game is really, really great. I hope a year from now they’ll glance
over at this rare super-dope embossed-leatherette wizard’s tome sitting
on your bookshelf and think: “Man, that game is so weird and cool and
unique... I need to play it again. Game night!”<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-Xt_kUMQby6E/XNrykwhr6ZI/AAAAAAAALYw/__owvEbca10eHeVtbiXKJzUOIhKTqVlMwCLcBGAs/s1600/IMG_20190406_213648.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://1.bp.blogspot.com/-Xt_kUMQby6E/XNrykwhr6ZI/AAAAAAAALYw/__owvEbca10eHeVtbiXKJzUOIhKTqVlMwCLcBGAs/s640/IMG_20190406_213648.jpg" width="640" /></a></div>
<br />
I also know I haven't blogged nearly enough about other gaming since
this Kickstarter began, so I'm also looking forward to having a normal
gaming schedule again. Its hard to play games just for fun when you're
tied up in your own kickstarter!Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-91564096538663473462019-05-06T16:17:00.003-05:002019-05-06T16:17:44.794-05:00Gameplay Videos for Return to Ravingspire
<br />
<div class="blog-separator">
</div>
<div class="paragraph">
Here is a How to Play and a full game playthrough
of Return to Ravingspire! We explore dark corridors, fight grisly Foes,
and explore dimensions beyond space-time in this complete two-Hero
playthrough of Return to Ravingspire.</div>
<div class="paragraph">
</div>
<div class="paragraph" style="text-align: center;">
<h3>
How to Play </h3>
</div>
<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/vPslGq_m8LU/0.jpg" src="https://www.youtube.com/embed/vPslGq_m8LU?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
<div class="paragraph">
</div>
<div class="paragraph" style="text-align: center;">
<h3>
Full Game Playthrough</h3>
</div>
<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/uw14PKWATCk/0.jpg" src="https://www.youtube.com/embed/uw14PKWATCk?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
<div class="paragraph">
</div>
Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-90621367581545633132019-05-04T21:20:00.004-05:002019-05-04T21:20:44.877-05:00Second Reaver Unlocked for Return to Ravingspire!<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://vorpalchainsword.com/uploads/3/5/4/9/35495956/florence-unlocked_orig.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="360" data-original-width="640" height="360" src="https://vorpalchainsword.com/uploads/3/5/4/9/35495956/florence-unlocked_orig.gif" width="640" /></a></div>
<br />
We've done it! Florence Haymaker, mild-mannered Village Hero will join your Quest in <a data-cke-saved-href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/" href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/" target="_blank">Return to Ravingspire</a>!
At this level backers get another card-stock Hero Battlemat and Hero
Vigor card, as well as two new custom dice added to Return to
Ravingspire. Thank you all for your support and spreading the word of
the campaign!<br />
<br />
At first glance, one couldn't be blamed for
considering Florence all brawn and no brains, but when it comes to
utilizing Weapons in creative ways Florence has no equal. Florence
Haymaker can discard any Weapon card during a round to generate two
Vorpal! These he can spend as any attribute he chooses, allowing him to
take down those pesky mages and rogues with sheer brute power. Sometimes
the best offense is more offense!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://vorpalchainsword.com/uploads/3/5/4/9/35495956/florence-battlemat-01_orig.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="800" data-original-width="522" height="400" src="https://vorpalchainsword.com/uploads/3/5/4/9/35495956/florence-battlemat-01_orig.png" width="260" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
At the next stretch level we can add five additional Oversized Tower
Encounter Cards, themed toward the Fallen Heroes from the original
Ravingspire boardgame. Encounter your old friend Garsome Cinderheart,
once an ally but now blacksmithing weapons for his new Dark Lord, or
help noble rogue Shayla Nimblenook steal some Loot from the Dark Tower.<br />
<br />
Please keep spreading the word and help us make the game even more epic!<br />
<br />
Thanks and Game On!<br />
CoryCoryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-5649320136957127652019-05-01T07:40:00.000-05:002019-05-01T07:40:07.832-05:00Gaming got you down?Kickstarter campaign is still going strong for our new game: <a data-cke-saved-href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire" href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire" target="_blank">Return to Ravingspire</a>.
We just hit the halfway point in the Kickstarter campaign and we've
almost unlocked a sixth playable character. Every new backer helps us
put even more cool stuff in the box!<br /><br />Also, I was watching some daytime TV yesterday and ran across this ad that really resonated with me...<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/dcdc8paodP0/0.jpg" src="https://www.youtube.com/embed/dcdc8paodP0?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-89231355541150924132019-04-19T17:30:00.000-05:002019-04-20T08:59:03.868-05:00Marcus is Unlocked! We've achieved our first Stretch Goal and freed another Hero from the
Tower: Marcus the Runelord! At this level we're able to add another
card-stock Hero Battlemat, Vigor card, as well as two more custom dice
to <a href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/posts/2485481" target="_blank">Return to Ravingspire</a>. Marcus is not only a Runelord, but when in
combat he can re-roll his equipped Vorpal Artifact dice once per round.
I'm excited he'll now get to be a part of the main game! Thank you all
so much for helping us get here!<br />
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Please keep spreading the word and help us make the game even more epic!<br />
<br />Game on!<br />
CoryCoryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-86168098435292849312019-04-17T21:22:00.002-05:002019-04-17T21:22:30.548-05:00Return to Ravingspire is Funded!<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-S3nVeITVO6o/XLfd-ccM-9I/AAAAAAAALVI/B8ovZQHZdwIJnO5SdZuDeBdFENRO5VUZgCLcBGAs/s1600/funded%2Bgif1.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="360" data-original-width="640" height="360" src="https://3.bp.blogspot.com/-S3nVeITVO6o/XLfd-ccM-9I/AAAAAAAALVI/B8ovZQHZdwIJnO5SdZuDeBdFENRO5VUZgCLcBGAs/s640/funded%2Bgif1.gif" width="640" /></a></div>
<br />
Oh man I can't even believe it! We only just launched Return to Ravingspire and you guys already funded it! I can hardly believe how much support you guys give me. Thank you so much!<br /><br />You can watch the full video of the Return to Ravingspire update over on the campaign page <a href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/posts/2482347" target="_blank">here</a>.Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-5985302942149533132019-04-16T07:41:00.002-05:002019-04-17T16:48:58.968-05:00Return to Ravingspire now on Kickstarter!Return to Ravingspire is <a href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/description">finally now on Kickstarter</a>! Please take a look if you like Wizards and Goblins and traveling through dimensional vortexes. <br />
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<a href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/description" target="_blank"><img alt="https://www.kickstarter.com/projects/507870375/return-to-ravingspire/description" border="0" data-original-height="900" data-original-width="1600" height="360" src="https://2.bp.blogspot.com/-V4VVsbyBvvw/XLXNBtVA7BI/AAAAAAAALUk/waXnHk2uSigsMcCGGa6NvfhfohLxNLzKQCLcBGAs/s640/Title%2BBanner.png" width="640" /></a></div>
<br />
<i>In the far future, an accident aboard the orbital research vessel
Chronomega-1 causes the station to slice backward through the fabric of
space-time, leaving loose threads in its wake. As the maelstrom fades
and the threads pull together, knots are formed...</i><br />
<i>The haunted Tower of Ravingspire sits upon a prime nexus of this
entropy, and its immortal lord has haunted the peoples of the Vorpal
Realm for generations. The Dark Lord of the Tower was defeated long ago,
but time doesn’t work like it should in the Tower, and those who should
have succumbed to mortality… have come back.</i><br />
<i>Return to Ravingspire is a cooperative questing game for 1-4
players. Take on the roles of Heroes climbing the ever-shifting Tower to
the Spire and face its Dark Master. But beware! For the Tower lies upon
a nexus of space-time, and its portals may as easily lead to other
dimensions as they will up the Tower...<br /></i>Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-70894801379503180762019-04-15T13:15:00.002-05:002019-04-16T10:43:40.489-05:00Return to RavingspireYou know how you work on something in secret for ever and then its time to release it and you can't really wrap your head around showing it to anyone, even though you're super proud of it? That's kind of what its like to work on Ravingspire. We make fantastic art and we work through unique gameplay ideas but we keep things close to the chest until we can make sure our choices of manufacturing are ready for launch and their quality is good. We've <a href="https://www.kickstarter.com/projects/507870375/return-to-ravingspire" target="_blank">launched the Kickstarter</a> so I can FINALLY start showing off what we've done and what we're doing. Problem is, there's so much at this point I almost don't even know where to start!<br />
<br />
Well I guess, how about with the dope 1980's commercial we made for the game?<br />
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/UywyghjRJ8M/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/UywyghjRJ8M?feature=player_embedded" width="320"></iframe><br />
<br />
You can tell we miss those old TSR commercials.There was one for like D&D, Marvel Super Heroes, and Indiana Jones RPG all in one mashed up commercial with tons of silhouettes and smoke machine going on. <a href="https://youtu.be/1vpruQcWuEQ">That one was great</a>.<br />
<br />
Anyway, we're finally going to release Return to Ravingspire on Kickstarter on April 16th! I'm super psyched about it, because this game is gorgeous and really fun to play. Even the box is awesome. Its an embossed leatherette-wrapped wooden book-shaped box, and really looks and opens like a stout book. Its made of wood too so won't be falling apart and need to be held together with rubber bands after just a couple plays like most boardgame boxes. Plus if its stored on a bookcase instead of hidden away in the boardgame closet (and the fact that its solo-able) there's a much better chance of folk playing it over and over. How many games have I bought for $50+ only to have played them once or twice before they get lost in the boardgame closet? Too many! We're hoping the decorative nature of the box helps keep this game on display and accessable.<br />
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But anyway what about the gameplay? Is it cool? Let me tell you that YES, it is cool! We've combined dice-battling with a choose-your-path style story-heavy adventure game, and I think it works really well. We made big colorful illustrated Tower Cards with storylines on them that each give two options for the Party to follow. One of those options is almost always fight the pictured level guardian head-on, but the second option can get crazy. It involves escaping through a portal into another dimension for a short jaunt and then returning to the tower after a short time. We put in a whole separate book of adventures in there that I think is really unique to boardgaming these days.<br />
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Also I've come to dislike having piles of chits everywhere when I play boardgames. The number of tiny ziploc bags I've had to buy just to keep track of sanity tokens over the years borders on ridiculous. So we've made tracking the Fight, Skill, and Charm values in combat into a single board that also contains the player progress and doom trackers. Just move it up and down the tracks as you roll the dice. Its straightforward and keeps things a lot tidier than piles of chits. I'm pretty happy with it.<br />
<br />
Also one thing I really love is tactical skirmish combat, but that's difficult to emulate in a quick-play adventure game without the gameplay getting bogged down in maps with grids on them and 5-foot steps. So on that same combat tracker we've put a Marching Order diagram. Where the players can decide whether they want to have their heroes take the front/melee position (usually more dangerous but first choice of loot) or whether they want to hang back and fight with ranged weaponry (usually less dangerous but second choice of loot). Each Tower card will show whether the Hero in that position will take more or less damage, based on the monster they're fighting.<br />
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We knew this added a bit of complexity to the fights, but its a simple +1/-1 damage modifier and I think it really adds some fun to the game and helps me envision what kind of attitude the Hero I'm playing has when they're exploring.<br />
<br />
Oh my gosh there's way too much to talk about all at once on the development of this game. I put tutorial videos up on the Kickstarter and I'll throw them on Youtube as well. I'll talk more about the game over the next few weeks as the Kickstarter goes on, but if you've got any questions on why we did what we did in the game give a shout and I'll holla back! :) <br />
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<br />Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-16766649628608855342019-03-16T18:32:00.000-05:002019-04-15T07:30:22.633-05:00No Last Jedi at GaryCon 2019<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-PdAzo4tTbtM/XKvZqP_9eGI/AAAAAAAALSk/-CHPAh4TuOYdfq2_BM6tcKSf1MK8tFFwgCEwYBhgL/s1600/img-0130_1_orig.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="733" data-original-width="1100" height="426" src="https://3.bp.blogspot.com/-PdAzo4tTbtM/XKvZqP_9eGI/AAAAAAAALSk/-CHPAh4TuOYdfq2_BM6tcKSf1MK8tFFwgCEwYBhgL/s640/img-0130_1_orig.jpg" width="640" /></a></div>
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I got to run my "<i>The Last Jedi</i>" replacement Star Wars Saga adventure called <b>NO LAST JEDI</b> at GaryCon last week. I've finally recovered from the Con Crud, so can now do a recap of how it went.<br />
<br />
First
of all, in case anyone wants to run a game of SW Saga themselves using
the new movie's characters, I've uploaded pdfs of the character sheets I
made for the game under the<a href="http://vorpalchainsword.com/no-last-jedi---star-wars-saga-rpg.html" target="_blank"> Campaign Resources </a>of the Vorpal Chainsword. Second, I uploaded a bunch more pictures from the game people were nice enough to send me under the<a href="http://vorpalchainsword.com/no-last-jedi-gallery.html"> Gallery </a>section of the site.<br />
<br />
The
story starts out with essentially the same opening crawl as The Last
Jedi. Only in this case Rey has been training with the enigmatic Luke
Skywalker for about 3 weeks, but has learned little of his motivations.
The game opens with Chewy returning from the Resistance fleet in the
Millenium Falcoln with Fin, Poe, and BB-8 in tow (Poe came in on his
X-wing). They were sent by order of Princess Leia to plead with Luke to
return to the fight with the resistance. The players attempted to
convince Luke of the nobility of the cause, but he kept insisting it was
too dangerous for everyone if he left. At that point, BB-8 played a
holographic message from Princess Leia for him.<br />
<br />
<i>"Luke, I beg
you to return from exile and rejoin our fight for the resistance. We
have lost much since you left, the New Republic all having been wiped
out by Starkiller Base before we were able to destroy it. But we have
hope yet, as we have learned the secret location of the leader of the
First Order, this Lord Snoke. We believe that if we can capture or kill
Snoke the First Order will fall and Ben may even return to us. But I
know that Snoke is strong in the Dark Side of the Force, and only with
your help could we ever hope to prevail, but press on we must. The last
remaining ships of the Resistance fleet are amassing for the final
assault on his secret headquarters even as I record this message. This
BB unit has the coordinates where to meet us. Help us Luke Skywalker,
you're our only hope."</i><br />
<br />
<span style="color: #24678d;">(Note: If the
Players convinced Luke before playing the hologram then he will fight
with them in the upcoming scene and one player can control him. But in
this game they did not, and Luke still refused.)</span><br />
<br />
BB-8
revealed that the location is in the Horuset system. At this Luke paled
and says "We must stop her!" Just at that moment the sound of a Tie
Fighter roared overhead!<br />
<br />
<span style="color: #24678d;">(Note: I had a
bluetooth speaker setup behind the DM screen and had a Star Wars
soundboard loaded up on my phone so I could play sound effects from the
movies. The sound of Tie fighters screeching by and blasters and
lightsabers crashing together REALLY helps amp up the fun of any Star
Wars game)</span><br />
<br />
The Imperials had tracked the heroes to the old
Jedi planet (the official name is Ach-To, fyi). The Imperials were now
searching the planet for Luke. Now Luke has no choice but to go, so
they've got to get back to the Millennium Falcon and Poe's X-Wing, and
of course Phasma and a squad of Stormtroopers stand in their way.<br />
<br />
<span style="color: #24678d;">(Note:
The old Star Wars minis from the Wizards of the Coast line are perfect
for the RPG, as they're pre-painted and super durable. I love them. You
can still get them from ebay and some miniature websites like <a href="https://www.coolstuffinc.com/page/1316" target="_blank">coolstuffinc.com</a>.)</span></div>
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They
fought their way past Phasma and her stormtroopers. Luke ran off to
handle some AT-STs on the other side of the battlefield (if they'd
convinced Luke earlier then instead he'd have stayed and helped and BB-8
could've controlled him). One unexpected hilarious moment of the game
was that BB-8's player decided to roll around between bushes and ask if
there were Porg nest under there. When he found some, he'd shock the
Porgs to cause a burst of Porgs out of the bushes, startling nearby
Stormtroopers, including Phasma! He even rolled so well on this that a
hunting Nexu burst out of the plants intent on eating the Porgs and the
Stormtroopers along with them. So the heroes were able to slip by Phasma
(who was fighting off the Nexu) and blast their way clear to the
Falcon.<br />
<br />
Next we had a Starfighter chase scene, where the Falcon
and Poe's X-wing were harrassed by Tie Fighters as they tried to break
through the blockade surrounding the old Jedi planet. <span style="color: #24678d;">(I used the X-Wing miniatures for this, as they just look awesome.) </span>
Finn and Rey acted as gunners in the Falcoln while Chewy flew, and Poe
and BB-8 fought off Ties in the X-Wing. Luke just meditated mysteriously
in the X-Wing.<br />
<br />
They escaped the blockade and made their way to
the Resistance fleet. Here Leia and Luke embraced and Luke explained the
plot. Long story short is that Luke actually found Snoke over 5 years
ago while he was mopping up Empire remnants and old Sith artifacts with
his crew of freshly-trained Padawans (including Ben Solo). They had
found some holocrons mapping out some of Palpatine's other projects and
were shutting them down before they became a problem for the New
Republic. Unfortunately one of those projects was the Tomb of Darth
Plagueis, Palpatine's old master. Palpatine couldn't kill Plagueis
because Plagueis could jump bodies, and had done so many times before to
remain immortal. Plagueis would jump into his Sith Apprentice after he
was fully trained but before the Apprentice got wise to him, thus
allowing Plagueis to live forever. But Palpatine figured it out, and
froze Plagueis in a Force Trap deep within a Sith Tomb on Korriban. This
Tomb required Palpatine to occasionally visit and maintain the
suspension so Plagueis wouldn't wake up. With Palpatine's death though,
it was only a matter of time before Plagueis woke up. Luke learned of
Plagueis and took his best Padawans to go shut Plagueis down for good.
However Plagueis killed most of his Padawans before Luke could pull some
Force magic and block Plagueis's ability to switch bodies within the
Force. Ben and Luke then pulled the temple down on Plagueis and barely
escaped with their lives. What Luke didn't know was that Plagueis had
survived and already put his mark on Ben as his next apprentice, who was
grieving from the loss of his friends and vulnerable to the Dark SIde.
Eventually Ben turned evil and destroyed the New Jedi Temple, due to
whisperings in the Force from Plaegus (also known as "Snoke"), and
joined Snoke and helped build the First Order from an Empire remnant
fleet.<br />
<br />
<span style="color: #24678d;">(That's a lot of exposition! I know,
I'm sorry. Now here I really wanted to run through a "Flashback" scene
and I had the Sith Tomb map and a handful of 5th level Padawans and Luke
ready to go. It would've been cool to let everyone be a Jedi and have a
big battle between Plageuis (with some Sith robo-zombies) and the
Players as Jedi. But the con game was already running long and time was
short (only had 4 hours for the game!) so I just explained all that and
moved forward.) </span><br />
<br />
Luke finally explained that if he were to
die, Snoke would regain his ability to switch bodies through the Force
and would likely immediately take over Kyle Ren/Ben's body, which Kylo
certainly wasn't aware of. So Luke had to stay in hiding to study the
Jedi texts and figure out how to permanently sever Snoke's connection to
the Force before he could take over Kylo Ren's body for good. But he's
come out now because of where the Fleet discovered the hidden base, the
Horuset system, which is where Korriban (and Plagueis's tomb) are! Luke
knows Snoke's tomb is on the planet below them.<br />
<br />
At that moment
three giant Star Destroyers appeared out of Hyperspace next to the
Resistance fleet! Leia commands the ships to jump to hyperspace but
there's some kind of Hyperspace Jammer coming from the largest Star
Destroyer, blocking their escape. Ackbar turns to the party and says
"Its a Trap!" ;)<br />
<br />
<span style="color: #24678d;">(So now we've got a
Starship-scale battle to fight. I used the Fantasy Flight Armada minis
for this as they look awesome. But for the actual battle we focused on
the Falcon and Poe, and the other ships we rolled dice for, high/low
war-style. It was a simpled D6's for Ties/A-Wings, D8's for
X-wings/B-wings/Tie Interceptors. For each grouping we just rolled
whoever rolled lower lost a ship (and one die) from the little 3-ship
sprues. That way we could know how the general battle was going outside
of the close-up battles of the PCs.)</span></div>
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The
heroes knew Snoke was on the surface, and wanted to get Luke down there
to kill him once and for all. They also knew they should probably stop
the Hyperspace Jammer on the main Star Destroyer. AND the X-wings were
getting killed out there so they wanted Poe to help in the overall
Starship battle. So they decided to DO ALL THREE!<br />
<br />
Poe flew out on
his X-wing with BB-8, and fought his way to the main Star Destroyer. He
then JETTISONED BB-8 into one of the hanger bays of the Star Destroyer!
Just, out in space and through the blue shield thing right into a
hanger. By himself! Then Poe just flew back into the main battle. So
BB-8s goal was to disable the Hyperspace Jammer alone. Hilarious.<br />
<br />
Luke,
Rey, Chewy and Fin took the Falcon through the starship battle and down
to the planet, evading and blasting Tie fighters along the way. Once
there, they entered the Sith Tomb. <span style="color: #24678d;">(Chewy used
quite a few Force Points on the piloting checks going down, and I just
let them find the tomb rather than fight their way up to it).</span></div>
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So
we had this three way encounter going on. Poe would blast a Tie or two.
The ground heroes engaged Snoke and Kylo Ren and some Imperial Guards,
and BB-8 had to bumble his way through the Star Destroyer. That was
probably the most fun part of each turn, watching BB-8s player figure
out how to trick a Stormtrooper into falling down a chute or
electroshock him into tripping and falling. Eventually BB-8's player
found a maintenance tunnel and was able to make his way to the
Hyperspace Jammer (bypassing a TON of Stormtroopers I had ready to go)
and disable it. He then shot himself out the garbage shute and into
space. Poe had placed a tracker on him so just picked him up floating
out in space mid-battle! It was pretty awesome.<br />
<br />
Meanwhile I gave
Poe's player Luke to play (the original plan was to allow BB-8's player
to play Luke in the final scene, since anyone who had to be BB-8 for the
whole game deserved a break, but BB-8 had his own infiltration adventure going on).
Luke faced off against Snoke and Kylo with force powers while Rey, Fin,
and Chewy took down the imperial guards and robots with their blasters.
The Sith Tomb was full of traps and they were careful to move to safe
spots during each round. Kylo started throwing Chewy around and so Rey
ran up to Kylo to face him one-on-one. This would also allow Luke and
Snoke (who were busy throwing pillars and stone coffins at eachother) to
face off in lightsaber combat. Unfortunately we ran out of time at the
Con and had to leave it on that cliffhanger...<br />
<br />
What a game! I
have to say, it was so much fun, and the players at GaryCon were some of
the best folks to help re-write The Last Jedi into a Star Wars story
worthy of the Saga!Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-1411871788063923562019-02-12T18:19:00.000-06:002019-04-08T18:19:58.594-05:00Lego Heroica<div class="paragraph">
RETRO GAMING!<br /><br />I learned a short time ago
that Lego actually released an rpg-themed boardgame back in 2011 called
Lego Heroica, but it was discontinued just a year or two after release
because it didn't sell at all. When I was told this I did not believe
it, because I both consider myself to have a finger on the pulse of all
things D&D, and I can't image Lego actually making a marketing
mistake these days as Lego-enthusiasts will pretty much buy anything.
Yet this guy (who we'll call Charles) would not be discouraged in
convincing me of this attempt on Lego's part to cash in on the Geek and
Sundry-style D&D mania that was going on (remember how good Geek and
Sundry was in the early 2010s?), and he actually hunted down copies of
three of the four main sets on ebay for us to check out. So we opened
them up, built and combined all the various maps from the itsy-bitsy
lego chits, and commenced questing.</div>
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Holy
smokes was this game fun. The rules were much more intricate compared
to what I expected. Clearly someone put some major love into this over
in Lego-Land. Its too bad it wasn't marketed well, because its pretty
damn fun to play, especially if you're a kid just getting into gaming.
Or a drunk adult.<br /><br />All melee combat occurs with the same dice, and
the same chances to hit and be hit by creatures, regardless of what
they are or your character class. But the meaner monsters hit harder,
which is pretty much the only difference between minions and bosses.
However one face of the special attack/movement die has a shield on it,
and if rolled it activates the special power that each character class
has. Depending on your class it could be activated when you roll to move
(as a ranged attack) or during combat (as a melee attack).<br /><br />The
Wizard, for example, moves and attacks in melee like everyone else.
However if he rolls the shield during his movement phase, he can Magic
Missile any monster within 3 spaces (even around corners). But if he
rolls the shield during combat it just represents a successful hit as
normal. On the other hand if the Barbarian rolls a shield during combat
he can hit and kill all monsters within melee range around him, but if
he rolls it during movement phase he can just move full distance, no
special power.<br /><br />Its intricate enough to keep your interest, but
easy enough for kids to learn and play. It would be quite a gateway into
D&D for any gamer parents, its just too bad its made by Lego and
therefore was marked up 6000% upon release, and is even more expensive
now on the black market.<br /><br /><span style="font-size: medium;">All in all though</span><strong><span style="font-size: large;"> Lego Heroica <span style="font-size: x-small;"><span style="font-size: small;">gets 4</span> <em>pointy-lego-bits-hidden-in-the-carpet</em></span> out of 5!</span></strong><br /><span style="font-size: xx-small;">And I don't even really like Legos. ;)</span><br /><br /><span style="font-size: medium;">What else can I say, its just easy fun<span style="font-size: xx-small;">. </span></span><br /><strong><em><span style="font-size: large;">Game on!</span></em></strong></div>
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-48005789722481779932019-01-30T18:09:00.000-06:002019-04-08T18:15:41.675-05:00No Last Jedi - An RPG rewrite of Episode VIII<div>
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<br />
<span style="clear: left; display: table; float: left; margin-top: 20px; margin-top: 40px; max-width: 100%; position: relative; width: auto;"> </span> Hi
there! I know its been a while. Long story short I've moved the blog
over to my own VC domain so I can store and post pics and videos and
stuff far more easily without google and blogger getting up in my craw
about ownership. Plus it will be nice to not have the Google folks
sending endless unnecessary G+ notifications and constantly pinging me
with "tips" on how to get likes and shares and other busybody messages I
don't really care about. But it'll post here too.<br /><br />So without further ado, let's talk
about my upcoming Star Wars "Elseworlds" RPG game to replace The Last
Jedi movie (because, as we all know, its a terrible movie). I'm not
going to explain too much why The Last Jedi is a terrible movie, because
you all already know deep within your souls that its bad. It ignored
ALL of the previous movie's tantalizing plot hooks, invented "Force
Snapchat" to justify sending interstellar shirtless snaps between the
Force kids, made Luke Skywalker the dumbest Jedi who ever lived, and
broke the entire reason to have lasers in space with that
"hyperspace-is-ship-go-fast" magic torpedo nonsense. Even the Snoke
apologists secretly know his death was dumb and unfulfilling, deep down.<br /><br />So at <a href="https://garycon.com/" target="_blank">GaryCon </a>this
year (2019), I have decided to run a "replacement" game for the movie
The Last Jedi, re-imagining how it could've gone if Disney had hired
some writers who actually LIKED Star Wars to make the movie following
The Force Awakens. And my GaryCon players will help me bring a NEW Last
Jedi story to life, which I'm super excited about.<br />As I love the <a href="http://dgsociety.net/" target="_blank">Dead Games Society</a>,
I have decided to run the game using my favorite Star Wars ruleset,
Star Wars Saga edition. (I like FFG's mystic dice version well enough,
but I think WotC's Saga edition was a thing of beauty.) So the game is
under the "DGS Presents" banner at GaryCon (Thursday at 2pm).<br /><br /><u><span style="font-size: medium;">So first we must consider, what would a movie/game that replaces The Last Jedi need to have in it?</span></u><br />
<ol>
<li><span style="font-size: medium;">It
must have a good reason Luke is in hiding. Not just because he's got
baby boomer depression. He should be protecting a super duper secret
that is too powerful for anyone to find out to justify his abandoning
Leia and society like he has.</span></li>
<li><span style="font-size: medium;">Snoke needs to actually have a history and a purpose. That purpose should be clearly Sith-related.</span></li>
<li><span style="font-size: medium;">Rey
should have a parentage that is revealed by the end of the movie. She
doesn't need to be a Skywalker either. There are at least THREE other
great Force-user families from the movies to link her to besides
Skywalker.</span></li>
<li><span style="font-size: medium;">The Chrome Storm Trooper lady
should be totally badass. And her chrome armor should be shown to be
able to deflect lightsaber attacks (I mean, obviously. Why else is it
chrome)?</span></li>
<li><span style="font-size: medium;">Its gotta have at least ONE of the Knights of Ren in it.</span></li>
<li><span style="font-size: medium;">And you should be able to play at least one combat with Luke Skywalker involved.</span></li>
</ol>
<br />Any
others I missed? I've got a plotline made up for the above already that
I am super excited to run the players through, so I won't spoil it now.
I WILL spoil it after GaryCon (March 7-10, 2019 in Lake Geneva, WI), so
check back here for how it went after the convention and more Star Wars
discussion. <a href="https://tabletop.events/conventions/gary-con-xi/schedule/1757" target="_blank">And if you're going to the GaryCon, sign up for the game</a>!<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-9v0n0Ust8Fg/XKvVxMBHTbI/AAAAAAAALRw/utEeeizeE787CP17OmhKeOEt4x0eFmNWwCLcBGAs/s1600/no-last-jedi.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="263" data-original-width="522" height="322" src="https://3.bp.blogspot.com/-9v0n0Ust8Fg/XKvVxMBHTbI/AAAAAAAALRw/utEeeizeE787CP17OmhKeOEt4x0eFmNWwCLcBGAs/s640/no-last-jedi.jpg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Thankfully, you don't have to be an artist to love Star Wars!</td></tr>
</tbody></table>
<em>Poe,
Fin, C3PO and BB-8 land on Luke's Island are coming to warn R2-D2,
Chewy, and Rey (who has been training with Luke for the last six months)
that the Knights of Ren have returned and are laying waste to the last
remaining resistance planets searching for her and Luke. Suddenly, a
First Order ship that was tracking them will land and attempt to
eliminate the players and take Luke prisoner.<br />--> ROLL FOR INITIATIVE!</em>Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-2131644530761705902019-01-30T17:39:00.003-06:002019-01-30T17:39:41.489-06:00A New Hope --> New Blog Home!Holy smokes its been forever! Well lets not dwell on the delay too much.
Long story short I've moved the blog over to my primary VC domain so I
can store and post pics and videos and stuff way more easily without
google and blogger getting up in my craw. So without further ado, let's go over to its new home where we can talk about running a Star Wars rpg game replacement for The Last Jedi
(because, as we all know, its a terrible movie)...<br />
<h2 style="text-align: center;">
<a href="http://www.vorpalchainsword.com/">www.vorpalchainsword.com</a> </h2>
Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-27841255145259668242017-12-06T20:14:00.001-06:002017-12-12T06:09:51.102-06:00ReaverQuest<!--[if gte mso 9]><xml>
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<span style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">So we've been working on a card battle game for a while now that would be both fast-paced and super portable. While I love Ravingspire because it can be played solo, we wanted something in the same genre but just a quick game one could play between flights, or when waiting for everyone to show up to D&D night. We took the concept of the showdown with Foes that Ravingspire has and make a quick-play fighting game between fierce warriors. <a href="https://www.amazon.com/Vorpal-Chainsword-Games-Reaver-Quest/dp/B075SRHXWM/ref=lp_15793188011_1_1?srs=15793188011&ie=UTF8&qid=1512612975&sr=8-1">And its available on Amazon right now</a>!</span></span><a href="https://www.amazon.com/Vorpal-Chainsword-Games-Reaver-Quest/dp/B075SRHXWM/ref=lp_15793188011_1_1?srs=15793188011&ie=UTF8&qid=1512612975&sr=8-1"><img alt="https://www.amazon.com/Vorpal-Chainsword-Games-Reaver-Quest/dp/B075SRHXWM/ref=lp_15793188011_1_1?srs=15793188011&ie=UTF8&qid=1512612975&sr=8-1" border="0" data-original-height="939" data-original-width="1600" height="374" src="https://1.bp.blogspot.com/-pqQEQWwTs3k/WiiiJZX0STI/AAAAAAAAKQI/DZ_xDXC7fa0BXG_gHuJqt5N6DOMUtVPAwCLcBGAs/s640/11-21.31.jpg" width="640" /></a></div>
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<span style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;"></span></span><i style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;"></span></i></div>
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<i style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">In a far off world of Swords
and Sorcery the cyclopean Tower of Ravingspire looms over a mystic battlefield.
Mighty warriors of the realm, known as Reavers, sojourn to this desolate valley
to battle for dominance in an annual combat known as the Reaverquest. These
warriors must fight with all their skill and cunning, as the seeping magic of
the Tower may alter the very battlefield they fight on at a moment’s notice!</span></i><br />
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</span></i><span style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;"></span></span><br />
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<span style="mso-bidi-font-style: normal;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;"><span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">Reaverquest is a fast-paced card battle game of brawling and
swordplay set in the Sword and Sorcery world of Ravingspire. For 2-3 Players.</span></span></span></div>
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<span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">While we could've Kickstartered it to garner more eyes on it and try to generate pre-sales before launch, I still prefer to think of Kickstarter as a place a creator goes when they don't have the financing to produce the idea they want to make into reality, and <i>needs </i>other people to <i>commit </i>to the idea. Reaverquest is a compact enough game (size of a deck of cards) that we were able to work with our manufacturers and fund it ourselves! And we're really happy with it.</span></div>
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<a href="https://3.bp.blogspot.com/-hjyv__y9fjs/Wiii1cG7oYI/AAAAAAAAKQU/ttnTTWVonC8lhreQfz1dX0HQ39dqbByjQCLcBGAs/s1600/Reaver%2BQuest%2BBox%2B2.19.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1446" data-original-width="1600" height="361" src="https://3.bp.blogspot.com/-hjyv__y9fjs/Wiii1cG7oYI/AAAAAAAAKQU/ttnTTWVonC8lhreQfz1dX0HQ39dqbByjQCLcBGAs/s400/Reaver%2BQuest%2BBox%2B2.19.png" width="400" /></a></div>
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<span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">You can find the rules and tutorial videos on <a href="https://boardgamegeek.com/boardgame/240244/reaverquest">BoardgameGeek</a> or <a href="http://vorpalchainswordgames.com/reaverquest.html">ReaverQuest.com!</a></span></div>
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/H1ZtB81VK6I/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/H1ZtB81VK6I?feature=player_embedded" width="320"></iframe></div>
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<span style="color: black; font-family: "calibri" , "sans-serif"; font-size: 11.0pt;">Game on!</span></div>
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</span></i>Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-10105263587091583792017-11-26T19:48:00.000-06:002017-11-26T19:49:09.760-06:00The D20 Purge<div dir="ltr">
Most of us are book hoarders by nature. Gamers, that is. We never want to let a book go for fear of the knowledge being lost forever. Especially for us fans of the <a href="http://dgsociety.net/">Dead Games Society</a>, disposing of a any RPG game book or comic book, even one we have never played or would ever re-read, is hard. <br />
<br />
But reality is reality, and limitations on physical space is an absolute truth.</div>
<div dir="ltr">
<br /></div>
<div dir="ltr">
This Thanksgiving holiday weekend, I could take it no longer. My rpg/comics book collection finally reached critical mass. The books were piled high in front of the bookcase. Things were crammed in willy-nilly. I had to do something. </div>
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<br /></div>
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Going through ones book collection is exhausting, because every volume you pull out you want to stop and reminisce about. It took me three days to do anything but make piles of books in various categories. Pulp RPG, Cyberpunk RPG, Green Lantern graphic novels, Batman crossovers... The piles just got taller, and I was getting nowhere. I couldn't decide what to cleanse!</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-2avFVjH6ryo/Whts9OcTxKI/AAAAAAAAKK8/74DLtqskEWAQ-2EcyeM7H-b89nozqIw7gCLcBGAs/s1600/IMG_20171125_124841.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://1.bp.blogspot.com/-2avFVjH6ryo/Whts9OcTxKI/AAAAAAAAKK8/74DLtqskEWAQ-2EcyeM7H-b89nozqIw7gCLcBGAs/s320/IMG_20171125_124841.jpg" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Found this between two books. Clearly the purge was decades overdue.</td></tr>
</tbody></table>
<div dir="ltr">
Then it came to me: The D20 Splats of the 2000's. I would cleanse my bookshelves of the D20 Splatfest that was 2000-2010, and see if that solved my problem. <br /></div>
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<tr><td style="text-align: center;"><a href="https://1.bp.blogspot.com/-XbP0whx_U6I/Whts9WBKkeI/AAAAAAAAKLA/BFwkn9JFcUcmSSF31AauuS27d7ZSK91wACLcBGAs/s1600/IMG_20171125_181230.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://1.bp.blogspot.com/-XbP0whx_U6I/Whts9WBKkeI/AAAAAAAAKLA/BFwkn9JFcUcmSSF31AauuS27d7ZSK91wACLcBGAs/s400/IMG_20171125_181230.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It sure as hell did.</td></tr>
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Now, I admit a lot of good writing occurred during the D20 onslaught of the early 'aughts, starting with 3e D&D and... well, never quite ending... (looking at you, Pathfinder). But the D20 OGL rulesets were all basically the same, the rules are easily remembered, and the pdfs easily recoverable. So I purged them ALL (well, except Adventure D20 and Starship Troopers, they got a pass). And you know what, I ended up with bookcase room to spare!</div>
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<br /></div>
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Organized bookshelves. They are a thing of beauty. If you've got your own overflowing bookshelf and can't decide what to do then I have a suggestion... simply purge the D20. It's a critical HIT!</div>
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-41185819648800705762017-10-13T14:59:00.002-05:002017-10-13T15:03:20.579-05:00Blade Runner 2019-2049Cyberpunk is the greatest type of Punk.<br />
<br />
Steampunk? Victorian mustaches, pocket watches, gears on tophats... Sure, ok, its fine I guess. A little dainty for my taste.<br />
<br />
1980's Punk Rock? Yeah, its a little better. Billy Idol, Rancid, Mohawks, spiked bracers, yeah man, sure, I'm into it, but its a little before my time to really appreciate.<br />
<br />
But Cyberpunk? Cyberpunk is the shit. Especially chunky-style pre-iphone Cyberpunk. Fifth Element, Neuromancer, Cyberware, noodle bars, asian fusion, drones, flying cars, noir, trenchcoats...I dig it. Now this genre speaks to me a thousand times more than spikey hair-dos or airship monocles.<br />
<br />
But most importantly, BLADE RUNNER! <br />
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<a href="https://2.bp.blogspot.com/-OpUGITQ8lzs/WeEbF-X595I/AAAAAAAAJ-I/aRX_XNDxEZYW3aLYw-pXdd0RHG42tTLmwCLcBGAs/s1600/Blade-Runner-2049.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="492" data-original-width="838" height="233" src="https://2.bp.blogspot.com/-OpUGITQ8lzs/WeEbF-X595I/AAAAAAAAJ-I/aRX_XNDxEZYW3aLYw-pXdd0RHG42tTLmwCLcBGAs/s400/Blade-Runner-2049.jpg" width="400" /></a></div>
<br />
The sequel to Blade Runner just came out, Blade Runner 2049. And let me tell you this: IT DOES NOT DISAPPOINT! This movie is a worthy sequel to the 1982 majesty of Blade Runner. Even with Harrison Ford returning to his original role (which we've come to fear because of Indiana Jones 4 and Star Wars 8), this movie is great. Ryan Gosling is no longer just a piece of eye candy for the ladies now. He's now a legit part of the Cyberpunk genre as one of the coolest Blade Runners to ever take up the badge. Do yourself a favor and go see this movie. Yeah, its three hours long, but the time is well-spent.<br />
<br />
You get to see post-apocalyptic Las Vegas, flying cars, and even what anime addiction does to Replicants. Its frickin' rad to the max.<br /><br />
Then listen to me gush about it and try to break down the meanings behind all the little Easter Eggs on the Vorpal Podcast!<br />
<br />
<iframe allowfullscreen="" height="90" mozallowfullscreen="" msallowfullscreen="" nbsp="" oallowfullscreen="" scrolling="no" src="//html5-player.libsyn.com/embed/episode/id/5836977/height/90/width/700/theme/custom/autonext/no/thumbnail/yes/autoplay/no/preload/no/no_addthis/no/direction/forward/render-playlist/no/custom-color/000000/" style="border: none;" webkitallowfullscreen="" width="700"></iframe><br />
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Cells within cells within cells. INTERLINKED!<br />
<br />Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-82259205264094816132017-09-04T08:51:00.000-05:002017-09-04T09:21:30.142-05:00Fawlty (Dark) TowersSo they finally made the Dark Tower movie based on Stephen King's epic saga of dimension-jumping gunslingers, lobster people, billy-bumblers, and psychic kids. It fled across the desert, and the Vorpal Podcast followed.<br />
<br />
While I'm a fan of Wizard and Glass and the DT graphic novels and the entire premise of the gunslinger, I read the first book back in about 1853 so I don't trust that I remember quite enough about the Gunslinger's early Saga to compare the new movie to all the actual novels. So we called in a Dark Tower Superfan and unofficial Stephen King expert <i>Craig of Eld</i> to help us out. He laid on us the Easter Eggs he found in this movie that should have fans who originally hated it for not being an absolute recreation of the books to reconsider what they were watching, because [SPOILER ALERT] it turns out it is actually a <i>continuation </i>of the Gunslinger storyline, and takes place <u><i>after</i></u><i> </i>the last book! What what whaaaaat? Listen in and find out why!<br />
<br />
So brighten up your Shine and load up your forty-five
(Ex)caliber revolvers, its time to talk <a href="http://vorpalpodcast.com/dark-tower">Gunslinger</a>!<br />
<br />
<iframe allowfullscreen="" height="90" mozallowfullscreen="" msallowfullscreen="" nbsp="" oallowfullscreen="" scrolling="no" src="//html5-player.libsyn.com/embed/episode/id/5703620/height/90/width/700/theme/custom/autonext/no/thumbnail/yes/autoplay/no/preload/no/no_addthis/no/direction/forward/render-playlist/no/custom-color/000000/" style="border: none;" webkitallowfullscreen="" width="700"></iframe> <br />
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<a href="https://4.bp.blogspot.com/-PohcGZntlBo/WayT-2tgjoI/AAAAAAAAJ6w/bo-4WdZcu1gX2vEYTKHOh7Zxpt35uHYMwCLcBGAs/s1600/Dark%2BTower%2BPoster.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1067" data-original-width="1600" height="425" src="https://4.bp.blogspot.com/-PohcGZntlBo/WayT-2tgjoI/AAAAAAAAJ6w/bo-4WdZcu1gX2vEYTKHOh7Zxpt35uHYMwCLcBGAs/s640/Dark%2BTower%2BPoster.jpg" width="640" /></a></div>
<a href="http://vorpalpodcast.com/dark-tower">http://vorpalpodcast.com/dark-tower</a>Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-51587747084790443342017-08-20T12:18:00.000-05:002017-08-20T12:19:29.326-05:00Atomic Blondes<span style="background-color: white; color: #333333; font-family: "lato" , "helvetica neue" , "helvetica" , "arial" , sans-serif; font-size: 14px;">New on the <a href="http://vorpalpodcast.com/">Vorpal Podcast</a>: Atomic Suzy is joined by Comic Book Cory to breakdown this </span><em style="background-color: white; box-sizing: border-box; color: #333333; font-family: Lato, "Helvetica Neue", Helvetica, Arial, sans-serif; font-size: 14px;">Fall-of-the-Berlin-Wall</em><span style="background-color: white; color: #333333; font-family: "lato" , "helvetica neue" , "helvetica" , "arial" , sans-serif; font-size: 14px;"> Spy movie (based on a Graphic Novel) and determine whether the 1980's-themed flick is worth its 99 Luftballoons. Pull out your walkman, light up a cigarette, and splice some microfilm because its time to review ATOMIC BLONDE!</span><br />
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<span style="background-color: white; color: #333333; font-family: "lato" , "helvetica neue" , "helvetica" , "arial" , sans-serif; font-size: 14px;"><br /></span>Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-68021699211060867002017-08-03T05:00:00.000-05:002017-08-03T06:22:20.730-05:00(War for the) Planet of the Apes<i><span style="font-size: large;">"Take your stinking paws off of me, you damn dirty ape!"</span></i><br />
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I frickin' love <i><b>Planet of the Apes</b></i>. Also love the sequel, <i><b>Beneath the Planet of the Apes</b></i>. The alien-ness of the world, the intelligent Apes who completely disbelieve in the possibility that humans were once intelligent (and their Orangutan scientists trying to hide any evidence of it), the weird rock buildings that look like anthills, the primitiveness of the technology, the delightful mystery of the "Forbidden Zone", and the general alpha badass-ness of Charlton Heston. All great stuff.<br />
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I even played a bit of the old rpg, <i>"<a href="http://edenstudios.net/terraprimate.html">Terra Primate</a>"</i> by Eden Studios back in the day. It was an rpg where you could crash-land as an astronaught on future earth, and have exciting adventures as one of the few rare humans that could speak and think logically in a<i> post</i>-<i>APE-pocalyptic</i> society. <br />
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<a href="http://edenstudios.net/">Eden Studios</a> are the same folks who also published "<i>All Flesh Must Be Eaten</i>," one of the first, and still one of the <i><u>best</u></i>, Zombie Apocalypse RPGs.<br />
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But I digress, I'm here to talk about Apes. Planet of the Apes always had a John Carter of Mars vibe for me, with the strange world with alien denizens and super-power(s) granted to the protagonist because they are from a far off place (or time). In this case the "super power" was simply that Charlton Heston can speak and think logically in a world of super dumb humans, rather than leap tall buildings in a single bound like John Carter on Mars, but still it was pretty cool. Its the kind of super power you start to identify with when you're surfing through Twitter or shopping at Walmart.<br />
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Then came the sequels... which to put it frankly, are pure garbage.<br />
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<i>Escape from the Planet of the Apes</i> - An Austin Powers wanna-be movie where the main apes from the first film go <i>back in time</i> to the swingin' 70s and become celebrities in "modern-day" America. But then are murdered for some reason. Who cares.<br />
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<i>Conquest of the Planet of the Apes</i> - A half-ass near-dystopian movie where they begin the process of utterly destroying any wonderment fans may have about how the Apes rose to power. Instead of a long mysterious process of evolution to replace humans who destroyed themselves (that the Statue of Liberty in the first film suggests), the Apes rose up against humans because <i>racism</i>(!). So I guess, the Apes destroyed the statue of liberty? Bah.<br />
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<i>Battle for the Planet of the Apes</i> - You're supposed to root for the Apes as they take over the planet, because humans are jerks I guess. Completely destroys any reason that the Apes in Charlton Heston's "future" (the original PotA) would be so against the thought of humans ever have been smart. If the Apes really rebelled and won against a bunch of butthole humans they'd have a holiday about it every year.<br />
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The movies then died off for a time, since the studios had squeezed every dime from fans of the subject by releasing worse and worse movies. But now they've rebooted it! And its somehow even MORE depressing!<br />
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<i>Planet of the Apes (2001 Remake)</i> - Marky Mark is an astronaught who does the time portal thing and lands in Ape-ville. Great costumes and special effects, but completely lacks the points of the original that make it so great. Future humans can still all speak, making Marky Mark's limited vocabulary just as useless as it is now. Plus the twist at the end is...<i>Ape-raham Lincoln</i>? Ugh. Still, I liked it better than the latest Trilogy.<br />
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<b><i>Rise</i></b> of, <i><b>Dawn </b></i>of, and <i><b>War for the Planet of the Apes</b></i>. More Apes vs. Humans uprising prequelness that I can barely give a crap about. Its like they're stretching out the painful over-explanation of how the Apes rose up, which is like the least interesting part of the whole genre.<br />
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But I watched them, because my co-hosts JC and Jillian on the latest episode of the <a href="http://vorpalpodcast.com/">Vorpal Podcast</a> desperately wanted to talk about the latest movie, War for the Planet of the Apes. They're actually fans of these <i>Attack of the Clones</i>-worthy prequels. How?! Why?! It completely boggles the mind.<br />
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So if you feel like hearing me lament the lost promise of these movies (and mock co-host JC's evidently terrible taste in sci-fi), check out the latest <i><b>Planet of the Apes</b></i> episode of the Vorpal Podcast (with special guest-host Jillian). We slash our way through every single one of the Apes movies from 1968 on, and vehemently disagree on most everything about these latest <i>Ape-stallments</i> to the filmography.<br />
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<br />Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-79092854927453579612017-07-27T10:44:00.000-05:002017-07-27T10:45:02.616-05:00Batman Movies<div class="separator" style="clear: both; text-align: center;">
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In a special extended edition of the Vorpal Podcast, Batman
correspondent <i>Paul of Gotham</i> joins us in
the studio to cover everything we all need to know about Batman in
Cinema.<br />
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We light up the Bat-Signal for Michael
Keaton Batman, Val Kilmer Batman, George Clooney Batman,
Christian Bale Batman, Ben Batfleck Batman, and even the
late Adam West Batman! Its an episode bat-freaks and DC fans
do not want to miss!<br />
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Holy movie marathon, Batman!<br />
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http://vorpalpodcast.com/rssCoryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-88187829759899284472017-07-09T19:58:00.001-05:002017-07-09T20:01:05.504-05:00Spiderman HomecomingHey there Spider-fans! Your favorite wall-crawler is back in a
brand new adventure. This time our web-slinging hero is up against
the nefarious Vulture, who's gun-running criminal empire threatens
the entire eastern seaboard, not least of which contains Spidey's
own neighborhood! So put on your webshooters and give a listen as
Cory, JC, and Suzy discuss the web-headed antics of SPIDERMAN
HOMECOMING! Excelsior!<br />
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-59820909785942594482017-07-06T08:55:00.001-05:002017-07-06T09:06:53.078-05:00Go Go Power Rangers<div class="separator" style="clear: both; text-align: center;">
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The Power Rangers: A show from the 90's where high school kids find magic belt buckles that enable them to turn into ninja warrior dinobot robo-pilots. Yes, it was a strange decade, the 90's, yet I still look back on it fondly. It was back when they still made low-budget live-action sci-fi shows, and not everything sci-fi or comedy on TV had to be done with bad animation. Instead stories could still be told through the medium of bad acting. Truly the halcyon days.<br />
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Power Rangers was a cross between Saved by the Bell and some Japanese Game Show that you accidentally stumble across after midnight while watching cable. Five very American hip kids with tight-rolled jeans, oversized cut-off sweatshirts and half-undone overalls would discuss some issue at school about bullies, and then a floating head would summon them to a giant spaceship and inform them that aliens were attacking, and then the kids would morph into a Japanese Action Monster Movie. You would then watch motorcycle helmet-wearing colorful ninjas fight guys in rubber suits somewhere in a California desert for the next twenty minutes. You wouldn't see the kids outside of their ninja fighting suits and helmets again until the credits were about to roll, and whenever they spoke the helmeted ninja would move his or her arms around really flamboyantly so the viewer could tell who was supposed to be speaking. It was fairly ridiculous yet pretty fun to watch back in the day.<br />
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So this year they released a Power Rangers reboot movie, and a couple of the folks who listen to the Vorpal Podcast asked us to review it so they could hear our take. Since it was only in theaters for about a week before it went to video (which ...should've been a warning I now realize), Suzy and I decided to just rent it and do a live podcast review it immediately after watching it. Its fair to say we both were ready to Morph into rock monsters and join Rita Repulsa by the time this movie finally finished.<br />
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I'm just going to go ahead and tell you, this movie did not have nearly enough Power Rangerin' in it. Plenty of teenager angst, but very little Mighty or Morphin at all. They also make it super clear this movie was heavily sponsored by Krispy Kreme. It was like <a href="http://www.imdb.com/title/tt0095560/">Mac and Me</a>, except without the cute little Coke-drinking alien who makes you want to keep watching.<br />
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<b>GO GO POWER RANGERS!</b><br />
<a href="http://vorpalpodcast.com/power-rangers-2017"><br /></a>
<a href="http://vorpalpodcast.com/power-rangers-2017">VORPAL PODCAST: POWER RANGERS (LIVE)</a><br />
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-52938404112498548192017-06-25T07:43:00.001-05:002017-06-25T07:43:19.170-05:00Transformers 5 - Written by No OneSo just finished watching and recording a podcast review for TRANSFORMERS:THE LAST KNIGHT, and I am just going to say, this has to be the worst Michael Bay movie yet. I can't imagine how a giant-budget movie like this got green-lit, and I'm a guy that actually <i>enjoyed </i>Suicide Squad when I saw it in the theater. <br />
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Don't get me wrong, I don't automatically hate Michael Bay movies. I loved the first Transformers, and the second Turtles movie was pretty good too. But there is a storytelling and visual style that Michael Bay is known for, and that is usually ridiculously big explosions and effects (good) but silly or inconsistent plot writing and characters (not as good). Still, if you promise you'll show me Optimus Prime punching a giant bug-robot in the face, then I'll forgive a lot of plot holes and silliness. But this movie did not have enough robot fights or explosions to overcome the stupidity of the characters and plot and whatever the hell was supposed to be happening on screen. Not even close.<br />
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It turns out that forgiveness only goes so far. THE LAST KNIGHT far. If Michael Bay was for some reason secretly trying to actually <i>torpedo </i>the Transformers property, well then he couldn't have done a better job.<br />
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<br />Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-79921512721408653872017-06-08T19:53:00.002-05:002017-06-08T19:53:56.227-05:00Wonder Woman - Vorpal PodcastBy Hera! Wonder Woman is finally here to save the DC Cinematic
Universe! Cory, Suzy, and JC get pull out their bracers of
deflection and review the Heroine from Paradise Isle. So grab your
shield and unhook your lasso, because these superhero fanatics are
about to drop some serious truth about <a href="http://vorpalpodcast.libsyn.com/website/wonder-woman">Wonder Woman</a>!<br />
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0tag:blogger.com,1999:blog-4544605318041410797.post-49302018993822802782017-05-22T11:05:00.001-05:002017-05-22T13:05:35.399-05:00Chronomega Kickstarter Cancelled<div align="left">
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We’ve been listening to a lot of feedback on our Chronomega Kickstarter campaign, and it’s clear now that the current course for the campaign we are following for Chronomega is simply not going to get this station into orbit. We had a lot of success with Ravingspire, and I know a lot of folks backed us on Chronomega because they supported Ravingspire, and I am so thankful for that! But even though that campaign went great, clearly we still aren’t experts at marketing our cool ideas. We are just three guys excited about creating unique games we enjoy playing, so we can sometimes miss the forest for the trees when it comes to presenting those ideas to others. </div>
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Therefore it is with a heavy heart I announced that we’ve decided to cancel the campaign for Chronomega, so we can focus on going through the great suggestions we’ve gotten and prep the station for a re-launch. We’re going to demo it at more conventions, send it out and get it reviewed from trusted reviewers, look into playtesting solo functionality (a popular request!), and most importantly create more online assets to better show you and the world how it plays and why we think it’s so awesome. </div>
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Also we’re determined to make our next project’s shipping EU Friendly, and we want to make sure that’s in place before we re-launch. We really do think Chronomega is a winner, and we know its time will come!</div>
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I want to thank everyone so much for your early support. And if you’d like to sign up for our newsletter <a href="http://vorpalchainswordgames.com/chronomega.html">here</a>, we’ll let you know when we re-launch. We’ll also include a special bonus for you original Chrononauts who jet back aboard Chronomega when we return!<br />
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Coryhttp://www.blogger.com/profile/15175851469275651744noreply@blogger.com0