Showing posts with label dead games society. Show all posts
Showing posts with label dead games society. Show all posts

Sunday, November 26, 2017

The D20 Purge

Most of us are book hoarders by nature. Gamers, that is. We never want to let a book go for fear of the knowledge being lost forever. Especially for us fans of the Dead Games Society, disposing of a any RPG game book or comic book, even one we have never played or would ever re-read, is hard.

But reality is reality, and limitations on physical space is an absolute truth.

This Thanksgiving holiday weekend, I could take it no longer. My rpg/comics book collection finally reached critical mass. The books were piled high in front of the bookcase. Things were crammed in willy-nilly. I had to do something. 

Going through ones book collection is exhausting, because every volume you pull out you want to stop and reminisce about. It took me three days to do anything but make piles of books in various categories. Pulp RPG, Cyberpunk RPG, Green Lantern graphic novels, Batman crossovers... The piles just got taller, and I was getting nowhere. I couldn't decide what to cleanse!
Found this between two books. Clearly the purge was decades overdue.
Then it came to me: The D20 Splats of the 2000's. I would cleanse my bookshelves of the D20 Splatfest that was 2000-2010, and see if that solved my problem.
It sure as hell did.
Now, I admit a lot of good writing occurred during the D20 onslaught of the early 'aughts, starting with 3e D&D and... well, never  quite ending... (looking at you, Pathfinder). But the D20 OGL rulesets were all basically the same, the rules are easily remembered, and the pdfs easily recoverable. So I purged them ALL (well, except Adventure D20 and Starship Troopers, they got a pass). And you know what, I ended up with bookcase room to spare!

Organized bookshelves. They are a thing of beauty. If you've got your own overflowing bookshelf and can't decide what to do then I have a suggestion... simply purge the D20. It's a critical HIT!

Thursday, May 4, 2017

Iron Fist - Vorpal Podcast

Cory and Suzy of the Vorpal Podcast are joined by Iron Fist expert Chad Parish of the Dead Games Society podcast to review Netflix's newest Marvel street-level superhero: Iron Fist! Clear your mind and summon up your Chi for this special extended Kung Fu Netflix edition of the Vorpal Podcast!


Monday, February 27, 2017

Scouring of the Shire on DGS Podcast #39

Running some Middle Earth 'Scouring of the Shire' using AD&D? Yes please! We discuss Rob Ujazdowski's "Scouring of the Shire" AD&D adventure he's run at GameholeCon, Nexus Game Faire, and GaryCon. Its a great adventure about an oft-forgotten part of the Lord of the Rings story.

So Dead Game Society Podcast#39 is all about Shirriffs, Shire-rats, and Sharkey.

http://dgsociety.net/uncategorized/scouring-shire-adventure-dgs-episode-39/

Tuesday, January 31, 2017

World Building on DGS Podcast #37

In Dead Games Society Podcast #37, DGS Chad and I talk about what Out-of-Print RPGs and miniature wargames we're running at this upcoming GaryCon (Battletech and Starship Troopers! w00t!), and then move into discussing World Building (especially building your own world within an established setting) with the historical details that help you more confidentially improvise and react to player actions while running your RPGs!

http://dgsociety.net/podcast/world-building-episode-37/

Thursday, December 8, 2016

Cyberpunk 2013 RPG on DGS#34

Lo-Teks, prepare to download!

This week on the Dead Games Society Podcast we discuss the old-school RPG Cyberpunk 2013 (yes, the hyper-deadly edition that came before Cyberpunk 2020). I interview Digital Dungeon Master Chad Parish (who runs Cyberpunk 2013 regularly at Cons) about the game and what its like to take mirrorshaded players into a world set in the distant dystopian future of Two-Thousand and Thirteen! We also discuss Chad's fantastic answer to the ever-problematic Cyberpunk RPG question of (be it Shadowrun, Cyberpunk20XX, or other): "What do you do with all the meatspace mercenary characters while the one hacker player just wants to keep surfing the matrix?"



http://dgsociety.net/podcast/cyberpunk-2013-dgs-episode-34/


Of course his solution is based on Neuromancer. Of course!

Tuesday, November 22, 2016

TMNT and Other Strangeness RPG - DGS#33

Recently had a discussion with the rpg necromancers Chad Parish and David Bauter over at the Dead Games Society about the old Teenage Mutant Ninja Turtles RPG that was done by Palladium back in the ancient days of nineteen-eighty-sev-oh-my-god-I'm-so-old!