But alas, those are not always options for us tie-wearing power lunchers. Instead we are left with hotel bars, iPad app games, and Netflix to fill in the time between gaming weekends. But I finally, FINALLY had the most obvious revelation one could have, after so many drunk games of Elder Signs:Omens and half-watched episodes of Supernatural.
Why not use this time to actually learn all the complex rules to boardgames that no one ever really learns? Games like Arkham Horror (all those damn expansions!), Fortune and Glory (how do those damn Villains work in co-op games again?), or World of Warcraft: The Boardgame (actually, scratch that one, too much damn work).
Boardgame rulebooks are notoriously poorly edited, and usually have no index and minimal pages to cram in all their rules, so searching through them to settle rule disputes while actually trying to play the game often ends up a matter of "...bah! Just roll a die for it, I'll have to look it up later." However, what makes them so difficult to search through also makes them perfect carry-on baggage. They're not just super light-weight but they're often very info-dense. Perfect for absorbing while traveling on a business trip.
For my most recent trip I brought along a few items I picked up at GenCon this year, but hadn't had a chance to go through yet. Most notably, the new Mars Attacks miniatures wargame from Mantic Games and Shadows of Brimstone: City of the Ancients!
|Now, let's Synergize our Core Competencies and get down to Business.|
Of course I needed to get my Shadows of Brimstone fix, so brought along the City of the Ancients rulebooks. I wanted to get a real good understanding of all the rules before we play our next mega-marathon of Brimstone.
|Mountains of Madness + Dynamite = Old Fashioned Chaosium Fun|
|*Sqruuunnch!* Starship Trooper Arachnids?! I already love this game!|
|Also: The book contains Rules.|
|Uh, what point was I trying to make?... Ack! Look out, Martians!|