Recently had a discussion with the rpg necromancers Chad Parish and David Bauter over at the Dead Games Society about the old Teenage Mutant Ninja Turtles RPG that was done by Palladium back in the ancient days of nineteen-eighty-sev-oh-my-god-I'm-so-old!
Tuesday, November 22, 2016
Wednesday, November 16, 2016
GameholeCon recap - Dead Games Society Podcast #32
Recently joined forces with the nefarious necromancer Chad Parish of the DGS to talk gamin'! Come on over to the lair of the Dead Game Society to hear a couple of world-weary but wizened DMs dissect how last weekend's Gamehole Con went in DGS Podcast #32!
Saturday, November 12, 2016
Escape from Fireball Island! at GameholeCon
Okay, I know I haven't updated in a month, but we were shipping
Ravingspire around the world and things were re-donkulously busy! Still, that's no
excuse. You want to have a blog? Then update the blog. Them's the facts
jack. So now I'm back! And last weekend was glorious Gamehole Con! I
completely re-wrote and ran Escape from Fireball Island for the Con for two different groups of players, and
it was an absolute blast both times.
The adventure is a 1930's pulp AD&D game I wrote loosely based on the Fireball Island boardgame from 1983.
Amelia Earhart is flying a group of famous figures from Miami to London, but as she crosses the Bermuda Triangle, she is forced to crash land on a mysterious volcanic island. Much dino-battling, lizardman-negotiating, trap-dodging, atlantean puzzle-solving, and jewel-gathering ensues!
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