We’ve been listening to a lot of feedback on our Chronomega Kickstarter campaign, and it’s clear now that the current course for the campaign we are following for Chronomega is simply not going to get this station into orbit. We had a lot of success with Ravingspire, and I know a lot of folks backed us on Chronomega because they supported Ravingspire, and I am so thankful for that! But even though that campaign went great, clearly we still aren’t experts at marketing our cool ideas. We are just three guys excited about creating unique games we enjoy playing, so we can sometimes miss the forest for the trees when it comes to presenting those ideas to others.
Therefore it is with a heavy heart I announced that we’ve decided to cancel the campaign for Chronomega, so we can focus on going through the great suggestions we’ve gotten and prep the station for a re-launch. We’re going to demo it at more conventions, send it out and get it reviewed from trusted reviewers, look into playtesting solo functionality (a popular request!), and most importantly create more online assets to better show you and the world how it plays and why we think it’s so awesome.
Also we’re determined to make our next project’s shipping EU Friendly, and we want to make sure that’s in place before we re-launch. We really do think Chronomega is a winner, and we know its time will come!
I want to thank everyone so much for your early support. And if you’d like to sign up for our newsletter here, we’ll let you know when we re-launch. We’ll also include a special bonus for you original Chrononauts who jet back aboard Chronomega when we return!